Self-explanatory. Think of a joystick that you could grab and move around but the bottom stays in its position. Settings to allow how far the joint can move before it stops, only allow movement in one/some directions (levers, joysticks, doors, knobs).
Two new Gizmos: The Rail Gizmo, and The Axle Gizmo!
Hello! I have an idea for two gizmos that allow the player to interact with objects in a different way, such as being able to move it on one axis, or two, as well as around a rotational point. This video link will explain more than this post ever could! https://youtu.be/YmrIMzJJ9ww
A way to attach objects to each other but free to rotate.
similar to the clamp gizmo but it would "hang" from the gizmo, this would be useful for making things such rope swings or just extra detail like hanging cords. With the added ability to select what axis it can/can't rotate on.
add a joint gizmo for making things like doors, this would make things way easier for us creators.
my idea was add a gizmo that locks an object to only rotate but like on a hinge/joint, their would also be an option to just let it move freely for instance if you want to make an arm it would kinda like flop downward.
if you want your baring to dangle the object it is attached to or only move it when its pushed
option 2 grabable or object interactive
if it is on grabable then you can grab the clamped object and it will move the same way your hand moves but only on one axis. if on interactive it wont be able to be grabbed but can be pushed by objects
this will allow the gizmos rotation to be limited so if you want you can force it to not rotate all the way around and rotate how much you want it to be able to