Create custom GUIs
closed
Landyn J
A chip that allows you to utilize the empty space in the bottom right of the watch home menu. It would be Unique to the room, and you would be able to create menus and buttons that would be based on the I/O of a (ingame) GUI-Chip. You can have multiple that activate only when getting input or if the player is is a range of 10cm - ∞cm specified by the creator(s).
Joker
closed
This post has been re-created in the "Circuits V2 Feedback" category as part of a community polling effort during the CV2 open beta. This original request is closed for now, but you can find the new version at this link:
https://recroom.canny.io/creative-tools/p/custom-gui-creation-and-circuit-integration
Joker
Merged in a post:
For the UI Developers in all us
JustAGuyVR
So, I've noticed with the countless of hours playing recroom that there sadly isn't a way to add custom GUI elements. I'm currently working on a game called "WinterHaven" where the user is prompted to join new rooms with a 3D prompt. It'd be really nice, as a creator, to be able to create onscreen dialog with characters. Perhaps this could be done by making a custom ui development tool for the watch. But if this would ever be a thing, I'd suggest that when the GUI is triggered, that the player gets a notification that would open this feature. I would need the ability to create buttons, as well as images (Perhaps recroom images). I truly think this could help a lot of developers in this vast community.
An example of what I would want to create:
Joker
We're trying out something like this with Circuits V2! Check out the Prompt Player chip.
B
Boomers am i right?
I don't think this goes in rec net suggestions, Maybe creative tools/features @ryu
TheTruth
We really need this or some kind of way to make floating GUI for display or information.
123456789
I requested something similar before but no one understood me, thanks for a detailed explanation!