Rec Royale Map
It is difficult on screenmode to look at the map or interact with it in Rec Royale. Please implement a different way or hotkey of looking at the map.
Occasionally when I am playing CCC on screen mode, a weird glitch occurs where the character's head will go into a glitched state, hats and accessories belonging to the head will show, and hands will glitch to the side. The head will also spin rapidly when the player looks up/down, and this issue persists between rooms. Some serious issues include completely forcing somebody to restart their game, because the watch is inaccessible and broken, items are broken too, like during a quest, a bow will stop working when this glitch occurs. I haven't figured out a way to accurately reproduce this, but here's some variables that happened when this glitch occurs for me. It is the second level of Curse of the Crimson Cauldron Player is in PC screen mode Player is holding a Hunter's Crossbow (I have no idea if this is related to the bug, but it might be worth adding in here) This bug has caused some issues for me. The picture below is what I managed to screenshot when the bug was actively occurring. The issue does not persist when the game restarts.
Dodgeball Desktop Players OP
If a player spends more than an hour practicing with screen mode in dodge ball all they have to do is spam E to catch everything and for some reason their throws are impossible to catch.
Breathing movement for sniper riple for Screen Players
A lot of VR players complaining about people using mouse to snipe while for VR player their hands are shaky and make it impossible to use sniper. I suggest you use the Hitman game approach for Sniper rifles and add a breathing animation where the sniper moves up and down and bit sideways as if the character is breathing for Screen Players. Maybe there could also be a little breathing movement for other guns.
Orientation Challenge - Paddelball
Change Paddelball in Orientation challenge. Screen mode can't play it.
Add slight inaccuracy to weapons + stop bunnyhopping
Testing out the new screen update and have noticed that playing as a screen player is extremely overpowered for the fps games. In Rec Royale I can just twitch shoot anybody with my sniper rifle while bunnyhopping around. I can line up a perfect laser cannon shot much faster than when I play in vr. Although weapons such as the laser pistol appear to have a large hipfire crosshair, the laser still shoots completely down the center of my screen. Overall, I don't really have as much fun when I'm totally overpowering all the other players. My proposal is to create slight inaccuracies to all weapons for screen players and adjusting the crosshairs to represent them. The accuracy of weapons would decrease when walking, running, and jumping. Accuracy would increase when aiming down sights and crouching. Additionally, there should be a system to hamper bunnyhopping which is an advantage that no vr player has.
Separate matchmaking VR/Screen Mode
Add a menu in the settings that would allow separate matchmaking between VR and screen mode.
Screen players move every time. Sometime, we want just stop moving to take pictures with our friends.
State machine name entry issues
In screen mode there is no way to enter numbers into the state name field. It triggers the "Quick Comm" menu instead. I also tried copy and paste with a string with mixed numbers and letters, the numbers are stripped out. "2two3three4four5five" becomes "Twothreefourfive" It's also forcing Pascal case for some reason. Even copying and pasting 2 capital letters next to each other results in an upper followed by a lower.