Give Screen Mode players more control over the cameraTYTY
One part of Screen Mode that has been in need of an update is the camera. Giving them the ability to change stuff like pitch, roll, yaw, X, Y, and Z would help to increase the input parity with VR, and allow for some nicer looking photos on RecNet. It’d also be nice if they could emote while taking photos; things like waving and pointing in selfie mode, and waving people towards or away from the camera when taking normal photos. I know that there has been some prototyping with supporting head tracking on things like the iPad Pro and the iPhone X, and having features like these would be really neat.
Allow to remap keys in screen mode
If we can't remap keys can we get this added to the watch menu as a referral to what all the keys are https://vignette.wikia.nocookie.net/rec-room/images/c/c0/Screenmodekeyboard.png/revision/latest?cb=20181223212625
Please remove the Stunt Runner physics on other #RRO activities
I'm getting motion sick on #rro on screen mode on the PC (I have a 21:9 monitor) on activities like paintball, laserlag, and quests. It never happened before the SR update. I think it's because of the fake wind sprite effects and the floaty movement controls that were added and applied to all rooms. Can this be removed in other activities besides SR?
Screen mode gun height is too low.
The height of which screen mode player holds the gun is too low. this causes them to not be able to shoot through windows and half height barricades. This is ridiculously unfair vs VR player and somewhat create a one way wall blocking screen player's shots and allow VR player's shots to go through. I think the height of which screen player gun should be increased.
LET SCREEN MODE PLAYERS TELEPORT
As I stated in my last topic my game won’t let me teleport but I was asking people and staid its a type of mode so pls make this available for non vr players too btw thx for the great game
Breathing movement for sniper riple for Screen Players
A lot of VR players complaining about people using mouse to snipe while for VR player their hands are shaky and make it impossible to use sniper. I suggest you use the Hitman game approach for Sniper rifles and add a breathing animation where the sniper moves up and down and bit sideways as if the character is breathing for Screen Players. Maybe there could also be a little breathing movement for other guns.
paintball shootgun too powerfull
fix it by reduceing the dispersion cone, either by decreasing the range capability
Golden Trophy music
It used to be a melody with a bass in the golden trophy music. Where did it go and why is it deleted?