Greater bevel control for Makerpen shapes
N
Notorious RBG
The rounded bevel for large or scaled-up Maker Pen objects has been acknowledged as not working very well (esp w/r/t the hitboxes). I think the perfect "happy medium" between sharp edges and rounded bevel (i.e. Rec Room style) would be a toggle slider like this:
. . |--------------|--------------|
Round ---- Sharp Bevel ---- Square
That way, you can select rounded (Rec Room default), sharp bevel (maintains Rec Room style but without the awkward hitboxing and texture stretch associated with the round bevel scaled up), and square (no bevel).
UblockGaming
this is the most annoying on the pyramid shape. the corners are more rounded and dont line up with a square that well.
Joker
Tmurfin Murfin
Please. These bevels make lots of things pure awkward.
Joker
Merged in a post:
Cube and Pyramid corner sharpness
Syfted
It is really annoying as a builder when the cubes that I build with have rounded edges, this can be a pain while building rooms, buildings, weapons skins, etc. I would really like it if the devs added a slider that would allow players to decide how sharp they want the corners of the cube or pyramid. If it would take too much time to make a slider and every notch in between it would also work as a new shape or a toggle option in the palette menu.
Joker
Joker
Edited title from "Bevel toggle for Maker Pen shapes" to "Greater bevel control for Makerpen shapes"
Joker
Joker
Joker
Joker
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