Gizmos/ gadgets and weapons attached to costume
Make it so you can create functional costumes to make some rad Ironman and similar super hero costumes.
Player movers / roller coasters / catapults / swings / slingshots
I want to launch players into the abyss like the baby (Gazorbazorb) sling shot from Rick and Morty. I want the ability to make roller coasters, swing sets and other things. Let us move players. I want to send them flying. Motion sickness be damned!
Sampler outputs a one when it finishes playing
I noticed that people want to include music longer than thirty seconds in their rooms and so i think it would be easier for the circut to output a one when it finishes playing, so making music would just be a process of wiring them together with almost no hassle
Intensity slider on the neon colors
Have a slider that controls how bright the neon variants of the shapes are. It should go in the other section of the palette with all the tube settings.
You shouldn't be able to grab environment items with your hands
Building environment in custom rooms, accidentally grab it with your hand, you just moved an entire house or mountain out of place, and the undo button doesn't work for hand moved objects.
Add quest props to sandbox
Some suggested items to add: From GT: - That Indiana Jones boulder - The trophy! From JT: - Neon lights - barriers with the transparent glass panels - Shipping containers - the cardboard prop ship! From CCC: - Some of that hanging moss - the wooden spike barriers - the life preservers - some of the scaffolding From ILS: - Swords - Flintlock pistols (with option to be infinite or two-shot throwaway) - Palm trees - Cannon! - chests - some of the random other items like the fishing nets, oars, crates, etc.
Subtracting shapes when building
Right now it's difficult to get intricate shapes because of the human limitations of using the shape tools. It would be really nice if I could use boolean operations to do things like take one shape and use it to cut out a hole in another, or to combine two shapes together.
Cloning should attempt to also make the same connections to chips outside the selection
Ability to Mirror Objects
While recently creating this butterfly (see image) I realized that I couldn't clone then mirror an object. So I had to draw these two wings separately to be mirror images of one another (and I did okay but the result is not actually symmetrical). I think a Mirror Clone/Flip tool would be a very useful feature for creators, and hopefully not too difficult given the other tools already implemented.