Playing Cards in the Maker Pen Palette!
We need to be able to pull out the playing cards from the lounge from our palette. (Don’t close this one Ryu)
I know this is quite early on to be requesting more, but why not now than later I guess. Here are just a few more texture suggestion I'd like: (With the activity specific bowling and LT carpet patterns just being wishful thinking ;) )
Link "other gadgets" without needing a gizmo
It seems wasteful to require a gizmo to facilitate parenting one item to another. Example: I want to make a flashlight. The body of the flashlight might be .63% ink (as a physical object). But then I need a light. The light is also about .63%. But *THEN* i need to connect the two together, and the only way to do this is to use an additional gizmo (.63%!) to act as the connector between the light and flashlight. This ends up making the entire flashlight cost almost 2% ink! That seems ridiculous to me. If I didn't have to use that intermediate gizmo, I could save almost 1% ink. So, my proposal is any gadgets labeled as "other gadgets" should be parentable to other objects without needing to use a gizmo. Things like the radio, samplers, lights, trigger zones, etc. Just wire one to another and be done with it.
Having a slider next to the weight one when configuring an object inside a shape you are editing that scales the size of the texture on it.
Teleport Players to Other Players
It would be neat if we could directly send players to other players without a respawn pad. It would help creators to make more dynamic multiplayer games.
Manipulation for Trigger Zones.
It would be nice if we could use the manipulate tool on Trigger Zones.
The Curve Tool/Button Can Curve Any Shape To Make it Smoother Then Having To Make Multiple Shapes To Make it Turn Up , Down , Left Or Right , So a Longer Circle can Turn Curved , An Not Straight , And Wedges can be Curved Around to Maybe Make a Circle Or Horns for a Devil 😈 a.. Derpy Devil?