AI and NPC
in progress
Chetral
Could be a start to add at “from rec room object” the output AI, having an object that can use all AI chips but doesn’t have any C# script?
pranker mats
well this may happen in the next ai remake
Tony Abbate
Any update here folks :D ?
officechair
Love how they haven't even touched AI in a year.
DonRay
officechair: hello beautiful
officechair
DonRay: what.
DonRay
officechair: were both troll face
twisted
this would be so useful for a current project I'm working on.
K
Kermit defrog
I think the full boy costume could help do something like this
ChristianVR
Kermit defrog: full boy costume
K
Kermit defrog
ChristianVR: lol idk I think I was on crack when I wrote that
Ka Kam
Maybe start with pathfinding chip/prop? currently people are able to put the quest AI under the map and model on above to create the pathfinding AI. Maybe just add a option to make quest AI invisible and quiet so that people can attach model to it directly. And maybe give us more option on control the pathfinding behavior. I think basic start and stop is good enough for now
Ajay Makin
Fair enough that would scare the heck out of me as it has happened before with some random creative moving things
Wasabi
This would open a lot of doors and horror games could make their own NPCs and AI that could chase players. While like if creators wanted to make a PvP boss battle for their room they could create there own AI or
NPCs.
@Zayboi2345
ok now this would be epic
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