A tool that allows the user to make a hollow shape (the mold), using multiple “regular” shapes, then creates an object the shape of the inside.
Ex: Stacking multiple flat shapes to create a L shaped object.
A tool like this could solve several problems. Intricate objects could be created out of a single shape, greatly reducing the amount of ink used, assuming the mold was deleted after the cast was made. The “blurring” that occurs when intersecting seperate objects while trying to create a smooth looking surface would be gone as well. Sharp edged objects would also be possible using this, although I’m pretty sure the devs wanted objects smooth.
I’m not even sure if a tool like this is possible. Even if possible it might be so confusing as to not be easily usable. I still think it would be worth a try, and would like to hear others’ thoughts/suggestions as well.