When moving items with an object spawner, the orange dust sometimes disturbs the wanted effect. It would be nice, if there would be an option to switch it of for an object spawner.
When moving meeples in board games jumping several times in a row from one field to the next the usage of an object spawner would result in a lot of orange dust.
If you use several items of the same kind and only one of them must be animated from time to time, you can use several static versions of them and only one animated version.
But if the exchange of a static version and the animated version of such an item results in orange dust, the effect could be destroyed.