For gizmos in V2, I'd love to see the ability to connect an object to a gizmo with a chip. If the object is being held while this chip fires, it would let go.
Or perhaps there would be a "Connect Object Politely?" bool input like many other gadgets. That would then need the chip to output if it was successful or not.
This would allow us to create dynamic interactions to objects with gizmos. With gizmos right now, you often have to have a copy of the object you want the player to interact with, that is just hidden away until gizmos need it
Ideally, this would come paired with a Disconnect From Gizmo chip, and perhaps a Creation Object Get Connected Gizmo node too