Dummy player for testing multiplayer events
AfewGoodTacos
Could really use a dummy player that would have a player ID, and respond to trigger zones, tags, roles, player spawners, etc.
Dummy character should also have its name above its head like a normal player, and maybe even be able to equip costume dummies.
Dummy could literally just be a costume dummy, but maybe be colored or have some other visual distinction.
Aleteoryx
it would be nice if this did something like chrome devtools, where it can simulate a worse internet connection.
Joker
U
User726378260786
Another feature should be the ability to "switch to" dummy players. You'd be able to switch to it and control it as if you were controlling your own character (similar to GTA 5, for lack of a better example). This would allow the dummy player to perform all of the actions that a regular player can do, thus allowing for more flexibility in what can be tested with them.
The ability to spawn more than one of these would also be really neat!
long walter
I need this, its annoying when I have to spam invite everyone just to test out one thing
S
Skean007
Yes please RecRoom please! This would really help with game testing.
Mythic_Impulse
It would also be cool if you could name the dummies so if you have circuits that display names they’ll work
The Wildcard (Master.Of.Defiance.)
when I read this, I thought the dummy could work by pointing at it and clicking, then you become the dummy. maybe taking some damage from either the dummy or your currently inactive self would return you back to your body. if the logic I say here comes to be true, it could probably make some interesting puzzle maps possible.
Red_Beard
Maybe a big peeple or costume dummy like object that can be placed.
Wired to gizmos to so we can make it move.
Also a control panel like the AI bots have in CV2 might be usefull.
Mythic_Impulse
Yes YES
CrispyBear
Ummmm, yes
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