Gravity Volume for player physics
Jay
Adding a Gravity Volume (Possibly a red-looking Trigger Zone with an arrow to display the direction), upon entering said volume, the player would be swapped to be in the gravity direction from what the arrow indicates. This would either let players transition smoothly, which could cause some motion sickness, or with a comfort option, that would be toggleable in the Comfort Options.
Possible use cases: Anti-Gravity parts of a race, Stunt Runner course, etc.
PVP Games and Activities with Different Gravity Directions (Seeing a player be above you and upside down, etc.)
Hangouts, lots of futuristic rooms in my mind I could do with that tool.
Of course, this could come with a Reset Pin, upon triggering a Player ID, this player gets their direction reset to the normal one. (Could send a -1 after a game as an example)
Respawn Points could have an option to either care about the direction of gravity, or don't, which would reset it to normal if a player is in a different direction.
EDIT: Circuits V2 could let us choose a gravity angle, upon respawning a player we can also reset their angle easily.
ProgramVB
This just immediately gives me the image of playing Paintball in that one trippy stairs painting.
Charder
I love this idea, however, I would make this volume blue or something like that, because the trigger volume is already purple! :]
Jay
Charder: The Bounce Pad is already blue, Impulse is Yellow and OBJ TZ is Green. Maybe red?
Charder
Jay: yes that is what I was thinking
Joker
I'm trying to keep a clear distinction between player physics and object physics, so I'm editing the title from
Gravity Volume
to
Gravity Volume for player physics
Joker
Related request for object gravity--