Invisible stage light
AfewGoodTacos
Seeing as how my original request for a stage light has been put in, but seemingly lacking one key feature I had outlined, I guess I need to put in a request specifically for this.
In short: The stage light's physical appearance should behave the same as circuits, sampler, etc. If edit circuits is on, its visible, if its turned off, its invisible. The one caveat is i'd like a check box for "always visible". This way, if I turn off circuit editing, but have this check box ticked, I can still see the physical stage light.
We need options for the stage light. The physical appearance of it doesn't always go well in a room's aesthetic.
UblockGaming
this is an old post but recently they have done revamps called ++ items. we need a stage light ++ with more options.
Joker
Merged in a post:
Dynamic Stage Light Updates.
Fuzz
So whenever i am making a room and i use stage lights it its always in the way when the light itself is there, in the recent update with doors you can hide the sign and the door. i would really like to see that feature in stage lights. also if we could open the stage lights more like in the profile select room, that would be cool.
Owen Campbell-Moore
I want to create light beams through windows of a building. The stage lights appearance makes this not possible
Ryu
open
Re-opened per request
Ryu
closed
Closed due to low engagement. Requests can be made again if desired.
AfewGoodTacos
Ryu: This should stay open. I think enough people would like to have it, and honestly the stage light should of had this feature from the beginning.
Jeff07734
AfewGoodTacos: I agree. This feature would still be very helpful even after the actual lights that were added in, since the stage light gives a much different effect.
TheMikirog
I always wanted to make a light ray come from a window, but that pesky Stage Light ruins it.