Optionally synched Text v2
complete
MattPowerhouse
Being able to display text locally w Text v2 would be fantastic for use as a visual indicator/cue in proximity or role-based interactivity with an item or environment. Imagine making a room where a scene is acted out and each player chooses a role and is given thier own lines via local text while the audience only sees the performance.
Jay
complete
Jay
in progress
MattPowerhouse
Jay: Woot! Get ready for Teleprompters, Orange Bucket Acting Troupe.
Mythic_Impulse
Jay: any news on when this will come?
Jay
planned
MattPowerhouse
Jay: Yis!
yoes
MattPowerhouse: imposter amogus sus !!
Jay
Merged in a post:
Local Text
ThePigMasterVR
I want to be able to have local signs and text, I really want this because I'm gonna try to make a store when leaderboard stats come to circuits V2 and I want players to easily see how much currency they have.
Joker
Merged in a post:
Button text should be local
h
I want to make a button that displays the name of the local player, but it displays the name of the authority, not the local player!
Please make it so that when you call a Set Button Text chip, it would only change the button text for the player that called the chip, not for all players!
Mythic_Impulse
At some point in the future, a bunch of gadgets may become local. This is something I really want to see as well