It would be really nice to have a terrain editor so we wouldn’t have to use multiple shapes to create a dynamic landscape.
Here are some examples of terrain tools and their functions:
The Grow tool slowly fills in areas with terrain. This is useful for adding hills or smoothing out gaps between terrain.
The Erode tool slowly removes terrain. This is useful for creating caves, canyons, rivers, and lakes.
The Smooth tool smoothes terrain in the selected area. This is useful for making jagged terrain more natural and getting rid of sharp corners.
[Also the Paint Tool, but I included that in a separate Canny post here: https://recroom.canny.io/creative-tools/p/maker-pen-paint-tool]