It would be really nice to have a terrain editor so we wouldn’t have to use multiple shapes to create a dynamic landscape.

Here are some examples of terrain tools and their functions:

-Grow Tool

The Grow tool slowly fills in areas with terrain. This is useful for adding hills or smoothing out gaps between terrain.

-Erode Tool

The Erode tool slowly removes terrain. This is useful for creating caves, canyons, rivers, and lakes.

-Smooth Tool

The Smooth tool smoothes terrain in the selected area. This is useful for making jagged terrain more natural and getting rid of sharp corners.

[Also the Paint Tool, but I included that in a separate Canny post here:]