Tv and camera
Hunter Thompson
I’m a creator, and when I make my rooms I have always wanted a tv screen you can resize and connect via connect tool to a small go pro camera that you can stick to things like walls and people “like a maker shape” to create kind of a cool system where you can make things like, security cams, Working tv’s, sticking it to people’s heads like a YouTube video, or on maker rockets that shoot up in the air
Just a cool idea that would make rec room a cooler place
Super Kii
one way this can be used is how Half Life 2 makes screens and such so this is cool
Alex Susko
This would make it possible to finish my rx-78 gundam build
Partydonut214 <PSVR>
and make it so we can connect the camera to a costume so we can have POVs for spectators!
Joker
Merged in a post:
BigScreens in custom rooms!
TacoMan
A while ago, in paddleball, dodgeball, and soccer. They had big tv screens on the walls, and the room also had a camera you could pick up, which would display every thing on the screen. I thought it was really cool! (Mostly cuz don't play on PSVR). But it would be awesome if we could place them in are custom rooms!
How it would work.
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When spawned, a tv and camera are placed. (Kinda like the RC car).
And make unable to point the camera at the tv. (I don't know if that would make it crash or not).
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What it would be used for.
You could make working tv's, Working security cameras, hosting events, and tons of creative things I'm positive this community can come up with!
Joker
Merged in a post:
Camera & TV (CV2)
yoes
I know there's currently an existing request for this exact thing (https://recroom.canny.io/creative-tools/p/tv-and-camera) but I would like it implemented differently to what that post implies, so PLEASE don't merge this.
This would be best suited to be implemented in CV2, where we as creators could have more executive control.
I recommend using the same system used in the RC Car
For the CV2 part, most creators would agree that the following setup would be beneficial:
Camera
Output:
- Self
TV
Input:
Function On/Off
- Enable (Exec)
- Disable (Exec)
Function Change Screen
- Set (Exec)
- Camera (ObjectType|Camera)
This system will allow us to have multiple Cameras connect to a single TV. This can have multiple implementations, for example: - A spectator booth with different camera angles.
- A conference hall with a larger image of a speaker.
- A game which uses CCTV footage and allows players to switch between different cameras
- A simulated screen for seeing the outside of a vehicle
- A screen setup for presenters watching a game, such as Poker or Laser Tag
There are several more examples which I could add.
A system like this would be perfect for CV2, and considering the support on the other post, I'm sure almost everyone would use it.
Rose
YES.
Joker
Merged in a post:
Camera object and Screen object
Ender Luxio
For those many rooms that wish to have security cameras, or wanting to make a news set with realistic qualities, or for those epic concerts! The player would be able to spawn in a camera and a screen. The screen will reflect the current Active Camera (like how the Skydome and other chips work). All screens will display one camera, but if another camera becomes active, the previous one will be on Standby and the screens will display the new camera. Cameras can be moved by Gizmos and can choose to be hidden or not from other players.
U
User726378260786
It would be really nice to be able to configure the FOV on the camera, too!
Joker
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