"Deliver" Boxes to Players
CanineEli
Purchasing a coveted clothing item you had your eyes on for a long time is incredibly rewarding, especially if you earn the tokens manually (ie, not getting them from RR+).
When you're in your dorm, and you buy a clothing item off the watch store (or the mirror), perhaps you could hear a knock at your door and then the box will spawn a few feet from it like a box normally would. If the box cannot spawn at the door (such as if the player blocked off the door), it'll spawn at the player like it normally does.
Upon buying an item from a watch menu, it should then show a page saying "Purchase Complete!", with some subtext saying "Your order will be here soon shortly..."
As for why, it would make earning cosmetics with tokens much more satisfying. Player satisfaction is a very strong element; and can keep players coming back for more.
With the current setup, if you buy a cosmetic off the watch shop, it'll pop a box in front of you and that's it. With the mirror, you don't even get that; no box, no sound, nothing.
Compare this to buying cosmetics at a shop counter, where you get a nice sound and visual effect. It feels much more like you're EARNING that clothing item, increasing player engagement.
The texture for a package bought using the watch or via the mirror should be of a typical cardboard box, with a black rec room logo on the sides; kinda like an Amazon box.
If not for player satisfaction, it is still a nice touch.
Chocolate.
This is a great idea, but it has a downfall. There is a small percentage of the community who log on to get the new items and log off because they are too busy to play. I’d imagine boxes would be placed on an in game timer to arrive. This being the case, the player wouldn’t receive the item until the box arrives.
CanineEli
Chocolate.: I should probably clarify that there isn't a timer between when the package gets ordered and it getting to your door; it gets to your door after a few seconds of delay.
Chocolate.
CanineEli: wouldn’t that be what it already does? You buy something from the store. Whether it be food or clothing, and then a box appears.
CanineEli
Chocolate.: The current system is that you buy something off the store menu and it simply plinks a box in front of you once you hit buy with nothing else extra.
This new idea gives you a prompt saying "thanks for buying" and a little cash register noise that you typically would when you buy something from a store counter, you get a few knocks at your dorm room door after a few seconds, then the package pops up in front of the door.
Functionally, its exactly the same; you get your box basically instantly, but unlike the old one, it gives you that sweet sweet auditory/visual feedback.
Chocolate.
CanineEli: Ok, I understand. You explained it better with this last comment.