It would be very useful for bug reproduction and beta testing of rooms and events if players had the option to create a mock event where a massive number of spoofed client connections joined the game.

Obviously there would be limited resources for something like this. I propose a program where a player could schedule a time slot by

(1) creating a private event on

(2) contacting RR staff to request that some number of clients, spoofed on RR servers, join the instance in that time slot for testing

Right now there's no way to know what custom content will break under stress until a Room goes live, or worse, until a one-time event starts. A system like this would give creators and event hosts the ability to find problems, develop workarounds, and report bugs before it's too late.

This request would also cover a similar request posted here: